Welcome to the personal website of Filip Stojanovski

English
 · home
 · Blog (active)
 · Blog (inactive)
 · Writings
 · Games
 · Animation
 · Photography
 · In the media
 · Links
 · Contact
Македонски
 · насловна
 · Блог (неактивен)
 · Текстови
 · Сајт на денот
 · Игри
 · Анимација
 · Фотографија
 · Во медиумите
 · Линкови
 · Контакт

 

 

Filip Stojanovski

Contemporary Storytelling: Comics and Animation

<<

>>

Making an Animation

Disney, the industry leader himself, considered making animated movies "strictly a team effort" (Thomas & Johnston, 1981, p.303). The elaborate process of making animated cartoons developed by the employees of Disney’s studios requires effort, precision and coordination. It is sometimes referred to as making of cell animation, because each frame is drawn separately as a single cell, then photographed, thus becoming a part of a sequence of cells that make the movie. The frame rate for animations varies from 12 (Macromedia, 1999) to 24 frames per second, and on the average it is about 18 frames per second. This may play a role in the increase of the closure effects, since the standard frame rate for movies is 24 frames per second.

According to the methodology used by most of animation studios, the process of making an animation is partitioned into several distinct stages, which can overlap, but in general do follow a sequential pattern. Making an animated cartoon is composed of work on the:

The Story Idea

The development of an animated movie starts with an idea for a story. The idea can be taken from some other medium, such as print, but in order to fit into the structure of an animated movie it often has to be adapted. The primary thing that has to be acknowledged about this phase is that, although changes in the script during the subsequent phases are possible, the process does not start without a clear notion of what is to be achieved by it. For this purpose, the story idea is turned into a synopsis, a sketch of the story. The synopsis undergoes several cycles of revisions, each adding more depth and detail to the original idea. In the end this makes the synopsis eligible to grow into a script.

The Script

The script provides a detailed description of the animation’s storyline. It describes the scenes, the actions and the behavior of the characters in as much detail as possible. Once it is very clear what every scene should express, the animator starts of devising ways to do it. The main players in this part of the game become the characters.

 

<<

>>

 Contents | Foreword | Glossary | Works Cited
Comics: Bits of History | Modern Age | Great Adventurers | Vocabulary | Grammar: Closure
Animation: Origins | An Early Animator | Classical Animation | Making an Animation | Epilogue

 


All content copyright © 1999-2006 by Filip Stojanovski. Last update: December 30, 2005.

Privacy statement: personal information about the visitors of this site obtained through automatic means (including server logs) and personal contact, will not be disclosed to third parties without the consent of the visitor, except in clear cases of intent of abuse, when both the public and the law enforcement will be notified to the best of the abilities of both the owner and the host.